Digital viewership numbers are prone to hyperbole, but it’s clear that some esports have a worldwide audience that ought to generate many times the revenue they currently do. Source: Unlocking media riches in esports - SportsBusiness Daily | SportsBusiness Journal | SportsBusiness Daily Global
Author: Mean Business
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Games, eSports picking up Traditional Media’s Slack
Sony's film business US$920MM write-down was tempered by strong PlayStation sales and their gaming unit's US$431MM operating profit. That profit's a 25% increase over last year. TBS had 228k prime-time viewers of their latest ELEAGUEmajor Counter-Strike tournament. More than 1MM people streamed the same tournament live on Twitch. Other fans were streaming it on Twitter. Cumulative…
ELEAGUE Major sees One Million concurrent Twitch streams; Astralis wins
https://twitter.com/slasher/status/825789704163487744 https://twitter.com/twitchesports/status/825788903651053568
2017 Gaming Outlook
AR & VR are hot. AR is better-positioned for growth. Multiplayer improvements make even traditional games hotter. #eSports is on a Path of Super Bowl Proportion https://sfvc.com/2017/01/20/the-2017-gaming-outlook-whats-hot-whats-not/
