Nielsen announces esports analytics platform

"The global, digital and young nature of esports fan base audience represents advertising's most highly sought after segment, yet consistent and high-quality data has been a challenge to measure and define," said Craig Levine, the CEO of ESL in North America.Source: Nielsen announces esports analytics platform

Why are So Many Brands Using Games to Engage with Consumers?

The short answer: Game-based outreach captures the consumer’s attention and keeps it. Games ensure the brand’s message registers in the consumer’s consciousness. Games increase the capture of email addresses and increase brand awareness. Millennials spend more time playing games on their phones than any other apps. "More than any other marketing outreach method, games encourage…

Finding new voices and getting people published and paid is a success.

Helping people build their reputation, credibility, and authority is a success. Building communities where everyone -- Contributors, wider membership, publishers, advertisers -- sees the benefit of participating in it is a success.https://community.coralproject.net/t/introduce-yourself/42/248